Multimodality makes games accessible, engaging, and meaningful

A typical board game includes many different parts which communicate different things about the it to the players. In Monopoly, ask for example, cialis there are instructions, which are words that help players understand how to play the game. There are player pieces, like the dog and the wheelbarrow, which represent a player as they progress on the gameboard. There are colors which denote prices of real estate. Also on the board, there are symbols,…

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Why should we merge games and education?

For a long time, video games and education are two factions that have been kept apart from each other as much as possible because games have traditionally been associated merely with entertainment and being a distraction from the serious business of school. Why, then, is there currently such buzz over learning pedagogies that involve the adoption of games or its principles? Are they simply fads that make learning appear more appealing without enhancing knowledge acquisition and critical thinking abilities in…

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