Light the pathway to mastery

Game principle: “Light the pathway” to mastery (看得到明确的目标和进步) Use a structured roadmap to lead the learner on the path to mastery.  This includes giving students a clear sense of short/long-term goals, and their progress toward completing these goals.  In addition, providing rapid feedback is essential so that learners can know if they are on the right track. Classroom implementation ideas include: a quest-based learning structure, classroom maps, and using experience points (XP) to indicate one’s progress…

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Paul Andersen: Biohazard 5. A game-based flipped classroom

“Good morning, my name is Mr Andersen and my classroom is a video game “. So begins a 2012 TEXx talk  in which Paul Andersen  describes how he uses game mechanics to increase motivation in his classroom.  Paul is the 2011 Montana Teacher of the Year and was one of four finalists for National Teacher of the Year.   Schooling level: High School Location: Bozeman High School, Montana. Game-based learning approach: Transformation of year-long Biology course as a multi-player game.…

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Joli Barker: The Fearless Classroom

Award winning teacher, Joli Barker has created an innovative elementary school classroom where, in her words,  students are active players in their own educational game. Schooling level: Second Grade elementary. Location: Earl H. Slaughter Elementary School in McKinney, Texas. Game-based learning approach: Transformation of whole classroom. Game-design principles: All 5 game principles are evident in Joli’s classroom. Why?  Joli had a desire to increase engagement and motivation – she was  inspired by Jane McGonigal’s book  Reality is Broken: Why Games Make…

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